John UM
“apex Heroes”, which did not have any publicity before the launch, suddenly fired. It sold more than 25 million players worldwide and sold more than 2 million online players. In contrast, “Fortress Night” has reached 2 million online players for 16 weeks. Why does this game suddenly sweep the world? The following is a deep analysis of the YouTube channel “secondary decryption”, which makes sense
According to the author, “Apex Hero” is a good solution to the “congenital shortcomings” of all the big escape games on the market. The downside is that the player’s investment is not proportional to the return. Players spend a lot of time, skydiving, picking up things, running circles, but the chance of eating chicken is only one percent. Long-term failures reduce the player’s desire to continue playing, making it impossible for players to achieve a sense of accomplishment through the game
In summary, the player’s input cost is high, but the game has a low sense of accomplishment. Rebirth entertainment is obviously deliberately reducing the player’s input cost to the game and increasing the sense of accomplishment that the player can get from the game
The player’s input cost:
First of all, the simplest and most intuitive data is of course the price of the game. Compared to the same type of work, “Aepx Hero” has a huge advantage in price: it is completely free. The most basic threshold is much lower than other works
Second, the overall rhythm is extremely fast. The most obvious is the way the game is read. The same type of big escape, whether it is “Jesus Survival” or “Fortress Night”, often requires a long reading time. In contrast, “Apex Hero” hides the game’s reading time very well, letting the player know about the teammates and enemy information, including the number of kills, damage, number of wins, rating, etc. while waiting for the game to load. Wait. To put it simply, it is to fill the waiting time of the player with information, and to reduce the emptiness of staying. In addition, many settings in the game also speed up the game rhythm, such as picking up the accessories of the firearms, the system will help you set the automatic acquisition of the highest level of accessories or armor, simplifying the game process and shortening the player’s sideline The power of the heart
“Apex Heroes” has specifically improved the player’s sense of accomplishment in the game:
Compared to the big escape mode of 100 players, the number of players in this game is only 60, and it is a trio. Compared to the 1% chance of winning, the chance of 1/20 is much higher. Even if you can’t eat chicken, you can get a good ranking and strengthen the player’s willingness to continue playing. At the same time, it is really difficult to eat chickens, so through different achievement systems, players can achieve a sense of accomplishment through different goals. For example, the poison gas hero has a column that calculates the damage caused by the poison gas, so that the player has the goal of working in different directions. In addition, there are the amounts of treatment of the character, the flight distance of the claws, the number of transmissions of the portal, and the like. Players are free to set the achievements they want others to see, and let their teammates see their results before the game begins. This design not only satisfies the player’s vanity, but also allows the player to understand the strength of the teammates, and the design is quite smart
“Titatan Fall” developers reborn and powerful. Production skills:
The past big escape games are developed by some small studios. Due to lack of funds and development experience, it is difficult for them to maintain the continuous development of the game. The thinking mode of the small studio, such as “Jesus Survival” after the fire, limited choice of design and profitability rather than improving the game experience limits the continued development of the game. In contrast, large manufacturers have huge development costs, and they have the funds to put a long line of big fish, and the quality of the game produced is naturally excellent
The author also gave an explanation of the link between “Apex Hero” and Steam. The authors speculate that the old PC platforms such as Steam and Origin have been strongly competitive with emerging digital platforms such as Epic and Discor, and the two have to consider cooperation