Many people practiced guns for a long time and worked very hard, but there was not much progress in actual combat, not a few

Most of these problems are different ways of aiming a gun and actually fighting it.

I don’t know if you have noticed, the sight of the transparency of this thing.

His purpose is to distinguish between guns and rifles (fast pull guns, regular aiming).

Take McRae for example:

Custom, only headshot mode, 2 Anna, 2 Zen Yatta, 2 Maomei Highly different regular template practice units.

Close the sights, the accuracy of the gun is far ahead of the gun, even if you are biased towards the sniper genre

Because: On the basis of your mouse basically not moving, imitate the computer’s position, just press the left button all the time, master the computer’s position, you can basically achieve 90% headshot, do not believe you Try it as I said.

So the aiming with the gun is split into 3 steps: 1 sync 2 previews 3 shoots These three steps are almost always done in a flash

1 Synchronize the position and put the computer (opponent) in the middle of the screen, even if you are in sync for a moment, you can move without too much mouse or even moving the mouse to aim, 2 and then preview His next position, 3 last shot.

If you don’t understand this feeling, you can understand it as a source of two-segment jump. The second paragraph is very well-known for the feeling that he hits him. OW is not only the source of the crack, but also the speed of the rest. It’s the same. Even if the source is cracked, it is not much faster

(The latest patch appeared, the adjustment unified the jumping height of all heroes, let me be more convinced that this is a gun game).

First of all, the advantage of this aiming method is very good, and you don’t eat your mouse grip. But it is very uncomfortable to exceed the units and stereo units in front of you. Such as the people behind, turned to pull guns, people in the air, people in the high platform, etc.

In other words, this kind of aiming method requires a certain reaction time of the brain. In the common push, or in the frontal fight, you can always keep aiming at the same time. You can start with a gun and the crit rate is high. Can’t be close. This kind of aiming with the gun is extremely effective and invincible whether it is C or T. However, once the shortcomings mentioned above are involved, such as the common world dog lineup, when a source/cracking moment flashes behind you, there is still a chicken in a serious sky. If you have to follow the gun, you must turn around. Synchronization, preview, shooting. Let’s not say how slow this speed is, at the stage of your synchronization and preview, and possibly high-mobility heroes have already taken action, such as backtracking, flashing, and Gen’s E. If you rely on your own way of aiming with the gun, you will feel that your reaction is always slow and half shot. After one shot, the gun is empty. Or, there is a 76 on the high platform that is stepping on the high platform. He only leaks out half of the body, obviously not far from you, but you are not good at judging his position, and he still has a bunker. The advantage with the gun no longer exists. But these are not because you practice less, you can’t be sure, but you’re aiming method is problematic. If you encounter a situation of the heaven and earth dog, you will be able to turn back and pull the gun (the gun) in one go, and you will slip if you can’t hit it. 2 Zhonggaotai 76, do not have to think so much, directly pull the gun. This is the difference in the way of aiming. At this time, some people may not understand. If I can play well, what else do I predict? You said you can hit it when you hit it? Don’t worry, keep looking down.

So say: 甩 gun flow is very invincible existence.

甩 Gun flow (also known as quick pull gun, regular aiming) does not need to be introduced too much, but the disadvantage of this aiming method is very much, and it is very difficult to practice systematically.

甩 Gun refers to the distance moved by the mouse on the mouse pad. It is entered into the game. The movement of the mouse is two-dimensional, but the three-dimensional display in the game. In the air, turn around, high platform, as long as you pull the gun fast enough, the mouse moves to the enemy, you can shoot, that is, aiming with your hand. Because you know how many mouses you move, the corresponding position in the game where McRae’s crosshairs will go, just like you in real life, there are several target patterns on the wall, you use the fist to smash in the past, it is impossible to hollow out And how fast you want to go, what we want to train is to integrate the mouse and the hand, and let the mouse become your second hand

Although the brain dominates our actions, it has to be said that the most obvious feeling of the sniper gun is that the hand is faster than the brain. Many times I have not aimed. I feel that my own control has hit that person. This is quite magical, a bit like a nerve gun in your mouth, but not so right, because he is very regular and stable

Your mouse moves very quickly, that is, smashing the gun, moving slowly, is the regular aiming

This aiming method is theoretically the strongest, but there are many drawbacks

1: The wrist flow does not eat incense. The advantage of the wrist flow is that the tiny aiming, very small movements of the hand, will be well presented in the mouse, which is very useful for laser gun heroes (such as Maomei DVA). At the same time, the reaction is extremely fast and the turning speed is very fast

But the rifle aiming is the process control of the mouse movement. This process must be a straight line with different lengths. At this time, the wrist flow will be too flexible and the gun will be offset, which will result in inaccuracy. Instead, it is the arm flow, which can easily achieve a straight line without a slight movement, and the contrast wrist flow is low on physiological damage

2: Very competitive, and the strength of the enemy. Enemies with different positions, but the same position, if you rely too much on stun guns, will lead to some conventional guns, key guns, and many leaking guns, affecting the mentality

3: Difficulty in practice, many people practice the guns, and only the heads of the stars are only headshots. In fact, most of the good people who fight are guns, but he uses guns in the competition

1 If you want to practice sniper rifle, please open the training software before opening the customization, such as AIMHERO’s reaction mode (high difficulty), exercise your muscle memory, if you cultivate muscle memory, for Any FPS is profitable, and this is the omnipotence of the rifle

2 Then practice your turn, the faster the better, even if you are an auxiliary position, turn around and practice fast, great help for shooting, body, consciousness (I am not alarmist, he is even better than shooting Much more important) Do a hundred times without one error and then consider the shooting method. Friends

1: The speed of turning around directly affects the time you see the enemy. You can see some pictures in advance. I said that you understand. You can hit the opposite side first, or you can walk in advance to avoid the opposite shot: 2: The accuracy of the turn directly affects your mouse muscle memory, which can cultivate the accurate feeling of your mouse movement. 3: A perfect turn, at the same time, fast and accurate, at the same time, can not take up too much energy in the end, he should be as easy as eating and drinking with you to open the ranks, you don’t think about it, turn directly It’s coming out, it’s useful to get to this realm. So he is an all-round upgrade

(Other guns are aimed at OW this game, and the gun, the trick is the speed of the hand to the mouse movement distance. Then if you are satisfied with the mouse control, then start practicing the 3D target, and then Not two-dimensional, such as at different distances, the markers of the map, the height difference is: a paint on the high platform, an ornament under the bridge, a long-distance pull gun, the mouse slowly moves from this target to the next The goal is gradually accelerating.)

Finally, open the custom, otherwise it is easy to become a gun, and still feel silly that you are a gun

So the significance of the transparency of the sight star is that you are driving very deep, you are a player who is more accurate on his own, preferring to shoot

You are more transparent, you need to keep looking for the target to move and aim in the brain. The bias is with the gun

So many players feel that the transparency is good, and some players feel that the transparency is low. In summary, with the gun flow only recommended game training, the game’s customization brings the most intuitive benefits, and the slap gun, it is recommended to practice (mouse) control, can be customized, but also aimhero Even OSU!! But I also said that I didn’t know pure guns or guns, so the game’s custom gun priority must be higher than all

Any player and any player, without a hundred percent sniper rifle, and with the gun stream, are mixed streams. Some involve pre-judgment, such as the landing point of the enemy’s jump, a place that can be prejudged, the player will instinctively carry out the gun, and the reaction in the brain is to hit the conventional gun that the gun is normal. What we have to practice is a gun that can’t be hit

The most important thing is that you have to be clear, what kind of gun are you practicing, and you must remember this feeling, to bring it into the competition, or just to practice your hand, you can improve if you have a ghost

I believe that the hard work and hard work will succeed in this sentence, and I don’t believe that those who have no achievements in practicing guns are really talentless

This doesn’t require talent, just you need to understand

DPI EDPI Peripherals Mouse, mouse pad, monitor, etc. Even the game settings are also very important. If you don’t understand, you can ask me.

Say a few important points, the reason for the inexplicable loss of feel

1: Deliberately control your head, the distance between your eyes and the monitor. Don’t change your posture if you are tired. This will change the angle of view and the size of the characters. Although the operation has not changed, the aiming will be inexplicable. Not allowed, some people say that their feelings are not good today, sometimes they feel really bad.

2: The relationship between the mouse pad and the mouse is 10 if the total score is 10 – the mouse is 6 – the mouse pad is 4.

3: The keyboard is really not important, the function is complete, Shuangfeiyan does not affect 1% of the strength, just fine.

4: The high refresh rate of the display is almost useless for the squirting, just to make you feel cool, because the sniper is to grab a frame of pause, and instantly accelerate your mouse, as to whether the frame number is 1 second 60FPS or 144FPS It doesn’t matter, even 144 is too smooth, it will make you into a state of half-and-a-half, which is very serious, how uncomfortable. However, it is very comfortable with the gun flow. It is more clear to see people, because the gun can be aligned. The human eye has been observing the number of consecutive frames. The high refresh rate brings about every subtle behavior of the character. Very obvious, so the aiming ability MAX (this is also one of the reasons for some people to evaluate the high refresh rate polarization, 240 is more artifacts with the gun. It is my sniper guns hit 60HZ in addition to very uncomfortable, the strength will not drop Especially many.).

5: The temperature of the hand is very important. If you are too cold, you can still get a hand warmer. There is not a lot of money. I am reading ergonomics in Europe. The blood circulation will affect the operation ability and movement

6: Keep your wrist healthy and avoid tenosynovitis. You may not be aware of the tenosynovitis just happening. Just feel that your wrist is a bit hard and you need to practice more. OK, then it didn’t take long to hurt, it was too late

7: The difference between EDPI is very large, find your own DPI, rather than find your own sensitivity. 800X4 and 1600X2 are not a concept at all. One is with the gun. One is the rifle.

This is a bit of a score for me to turn a long gun. I am too lazy to turn it over. I have been on the top 500 for a few times. I used to post a message.

I think it’s interesting to communicate, I can talk about the understanding of dynamic vision, and it is also one of the most fundamental things in this game

From NGA author owslahd


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