Watchman Patch Description – Version 1.25.0.1.

Hero Updates.

“Dooms of the Iron Man”.

Designer’s point of view: The moving speed bonus of “Destroy the Earth” has new options for the method and location of “Doom of the Iron Man”. His passiveness has also been enhanced, allowing him to have greater viability after breaking into the enemy

Destroy the sky.

Mobile speed bonus increased from 150% to 200%.

Best defense…

The shield acquired by the common skill has been increased from 30 to 35.

McRae.

Designer’s point of view: McRae rarely uses the “Sharpshooter” at 70 meters, so we have increased the range so that the skill will not be limited by distance in regular games

Marksman.

The range is increased from 70 meters to 200 meters.

Orissa.

Designer’s point of view: Considering the impact of the “supercharger”, we don’t think it is used enough. This change allowed Orissa’s ultimate skill to be used more aggressively because she could charge it more easily

Supercharger.

The ultimate skill consumption is reduced by 15%.

“Light of order”.

Designer’s point of view: The purpose of these changes is to transform the “light of order” into a new output role, making her more flexible than before and able to come in handy in more areas of the game. The current “light of order” is no longer a supportive hero, we hope she can cause a lot of damage, and these changes are to give her the ability. She should become more powerful and interesting in more team lines and maps, and behave better on both offensive and defensive ends

Photon emitters.

No longer lock the target.

The range is increased to 10 meters.

Now damage increases one level every 2 seconds instead of 1 second.

Damage enhancement increased from 30/60/120 to 60/120/180.

Now when you hit the barrier, it will produce ammunition instead of ammunition.

The amount of ammunition was reduced from 100 to 70.

Auxiliary Attack Mode.

No longer penetrates the target.

Now it will explode when touched.

Ballistic speed is faster.

Charge speed increase.

Damage is modified to 60 touch damage / 60 explosion damage.

Sentry Cannon.

The turret is now deployed in ballistic form rather than directly.

can keep up to 3, down from 6.

Up to 3 can be deployed now, down from 6.

Damage Improvement.

Slowdown effect enhancement.

Transfer panel

It is now possible to place an exit at a distance of up to 25 meters from the “Light of Order”.

The entrance will be automatically generated in front of the “light of order”, not the rebirth of the team.

Lasts 10 seconds.

Health is reduced to 300.

Can transfer more things (such as “mad mouse” “bomb tires”).

The entrance can be destroyed.

One of the entrances or exits is destroyed and the other is removed.

New Ultimate Skills: Photon Barrier.

Deploy a barrier that is large enough to span and divide the entire map.

You can adjust the direction by pressing the Ultimate Skills button again.

Lasts 15 seconds.

has 5000 health.

Map Updates.

“Horizon” Moon Base

Designer’s point of view: We have always wanted to make some gameplay improvements to the “Horizon” moon base. One problem with the defensive side’s rebirth room is that its main exit allows the defensive side to quickly get in and recover its health, while the attacker can’t do damage to their shots. Now that we have reworked the entire rear area, we decided to make more changes based on the player’s feedback. The redo of point A is not only to help the defensive side slightly, but also to give them more choices in the game than to stay on the side and delay the time as much as possible. It’s easier to get to the Highlands and limit the path of the offense (or at least make it easier for the defensive to see the offensive), which creates more opportunities for the opponent and creates a better gaming experience..

We also added and modified the art content of the entire map, waiting for you to explore

A point.

Added a stair to the right side of the cultivation room exit.

Removed the door to the lower floor room on the right.

Removed a small wall from the walkway above point A.

Added some bunker walls in the walkway area.

Removed the door leading to the Winston room next to the stairs.

This door is now on the wall on the side of the training ground.

Removed the large first aid kit behind the room.

Removed some of the debris from the computer room on the upper left side.

Cultivation room.

Changed the location of large and small first aid kits.

Changed some of the hydroponic plant bunkers on the right side.

B点.

The defensive side of the rebirth room exits from the front of the straight fire line to the sides.

There are several small rooms added to the exit of the Rebirth Room.

The bunker room has a bunker at the exit.

Add a channel and a large platform that leads to the right corner of the rear.

Adjust the height of the platform to the same height as the offensive platform opposite the point.

The location of the defender’s old exit is now an alcove with a small first aid kit.

Both sides can still go around this point, but now there is a passage in the middle of the wall, which is more convenient.

The area above the window overlooking the target point is now blocked.

A large platform with a bunker has been added to the left aisle.

The upper platform of the offensive side is reduced.

The width of the door leading to the platform is slightly reduced


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