John UM
Preface.
I played an independent game called “The First Tree” a few days ago. It is a story exploration game. The ontology process is very short. From entering the game to customs clearance, only two are needed. Less than an hour, but in a short period, the game left a deep impression on the author because of its independence. After the customs’ clearance, I told my friends that this is not a game. He touched “Art”. The threshold was so great that I wanted to write an original about him, but then I had to drag on the relationship because of work. Until today, I have the opportunity to finish this original. You can think of this article as an Evaluation, but I would like to talk to you about this little thing about playing games
A flower bud that was cultivated with care.
The protagonist of the story is a fox mother. Her mission is to find the missing family. The core of the story is the story of a boy and his father. The two story lines meet in a lying journey. The fate of the fox and a boy are related. You can’t think that there is a relationship between the boy and the fox. They are two parallel lines. When the fox finds the props related to the boy during the trip, the boy will be with him. The girlfriend talks about the story of childhood, and the player actually plays a listener
Gameplay is a very simple platform to explore. There is no such thing as a complicated decryption. Players need to manipulate the fox to collect clues and listen to the story. The story is in the boy’s tone to talk about the family and grow on the other hand to the fox. The experience shows us the life in the eyes of the author and is a real short game
During the game, you can see a lot of technical immature places, such as some angles of view is not convenient for the player to take screenshots, the fox’s turn is a little sturdy, the air wall is not well integrated into the environment, but these problems do not affect me. I like the game, because playing so many games, it is rare to see the technology is completely satisfactory, as an independent game, I accept that he will have this problem
Although there are some technicals and game design problems, it is not difficult to see that the author is really careful. Many players will ask, there are so many technical problems, but how do you see the game authors intentionally or not? The reason is very simple, any game will have technical problems, this is undoubted, it is like drawing a garden, the real factors only allow you to do it, so the content in the garden is the feeling of the gardener The place
In fact, this is very similar to art. The technique only appears as part of the art. The purpose is to make the content more acceptable to the audience. In this regard, we are talking about whether it is appropriate or inappropriate, not high or low, because Art, the last is to talk about the actual content. Art needs to be done with heart, using works to express the author’s thoughts. Of course, art is sensible. Works that can sing the hearts of the audience are usually remembered, just as many of the sensible words we use in evaluating movies, such as Seeing crying or not feeling, etc., we are looking forward to a journey of inner heart, the technique is to help us accept the content
The combination of this game content and technique doesn’t make me feel very out of touch, so I can easily see the author’s intentions. In this respect, the match is harmonious, and this game brings me the same. Feeling is that the author obviously sees the game as an expression. The above is why I say this is “Art”. This is also the original point of view: the game is regarded as a self-expression
Games, movies and art.
I wrote this original when I was hesitant to give you some spoiler content on the game, because the length is not long, even if the spoiler relationship is not big, but then I dismissed this idea, because I was afraid of destroying Every reader experienced the sense of harmony in the game, and finally decided to leave only some content and screenshots to leave suspense for players to explore
Art is for beauty, and harmony is part of beauty. This is the mention of “technique and content adaptation” in the previous title. During the game, the player will see a lot of cassettes. After touching, you can hear the recordings of the game authors. These contents jump outside the game. I am actually disgusted with this because he will make me feel awkward and discordant, but After playing, I realized that this does not affect anything, because this is the author’s expression, and then talk about some of his psychological process and the story behind him. The author is trying to communicate with the player. This communication is not the first form. Something, although the idea is good, it is still inadequate in design
I have seen someone say that “game is art” is just a fig leaf for the gamer. Use this slogan to paint the peace. Is it true that the game is art? I don’t want to discuss it too much here, because everyone has their own opinions about the game. People who regard the game as an art will make the work “The First Tree” and regard the game as a game. A person who is a commodity may have a commercial mobile game. I am very happy to see people who make games as art, at least they are expressing, not performing, not showing a beautiful scene, not showing a complicated design, not expressing a high-end technology, they are Express yourself, express a point of view, express a feeling, at least in the heart, they are independent and confident gamers
A lot of people have thought about doing an indie game. It’s fun to explode. How do you want to do it? Actually, you don’t need to be so complicated. You may want to make a game of “small” level and think of the process of making the game. It’s an expression. If you do something with your heart, players will naturally feel the emotions. They may not be very famous, but they can be “independent”
This feeling and experience is an indie game that can be brought to us because they don’t need to ask for other people’s consent and opinions. The more team concentrates on their work, the stronger the author feels. Like the authorized film of the 1950s, our attitude towards making games can also be authorized. In the article “Cameras – fountain pens, the birth of the new avant-garde”, the French director Astruck is like this. Said: Authorized film emphasizes film as a unique voice, a tool that can freely express thoughts and feelings. Just as writers write with pens, film directors can use screen cameras to “write” on the screen, and “author” influences The creation of the “New Wave” movie in France, most of the works in the “New Wave” is the art film that everyone often talks about
For the game, the game itself can also be authorized. It is not mandatory for every player to be authorized to attract attention. I just hope that this article can be used by some readers who want to play games. Inspire, when you want to express a feeling and opinion, the game can be your tool, authorize the game, give the symbol and mark, and treat the game as a finished work. There is no second reason in the text. Everyone knows that it is not impossible to try to use the game to impress the players
An adventure, a bold attempt.
The adventure of Fox Mother begins in a wilderness, finally in front of a tree, we can see various scenes during the trip, snowfield, grassland, forest, starry night and valley are accompanied by the appropriate BGM, the whole game process Very pleasant, there is a lot of eggs that players can explore and explore, and as the adventure approaches the end, the story is full
People often say that travel doesn’t care about the end, but care about the process. This is a very correct sentence. Travel and creation are like analyzing the self. When the fox experiences various events while traveling, the players in front of the screen are more thinking about themselves. We can feel the author to convey. Information, while thinking about your own views on these things, this thinking is not limited to the story itself, but continues deep into the heart, although I like this game very much, but if you want to score, I will not give him a High scores, because compared to other games, this game can’t stand a high score
Canadian poet Leonard Cohen once said, “Everything has cracks, it is the place where the light comes in.” I once thought that this sentence is very reasonable, but I can’t say where it is, I want to sum up but find that there is no way to start, I think that there are few successes, but the cracks look a lot, and it is these cracks that make us different
The game is not well-made, but the author is using this game to express his inner story. I like it very much. The combination of game screen and music makes me think that he is like a poem. I only want to read it again. The feeling of seeing in the heart. I was asked how I thought about the game. My answer is “The game is virtual, but the emotion is real.” I still think so today that the game is using a virtual way to make the audience feel. This feeling is real
Perhaps you can make such an adventure, change the game to the author and express your point of view in the game. This is not to say how to come when you play the game, but to use all the players. A way to express your opinion and let the player feel and think
To sum up.
The article is finished here. Maybe we can look at the game from another angle. Think of the game as a self-expression and express your opinion in a way that the player can accept. Taking the game as an authorized creation is the inspiration for this little game. I was asked how I thought about the game. My answer at the time was “virtual reality, real emotions.” I still think so today, the game is virtual, but the game gives us the feeling for every player. It is true