Continue the last chapter to remember the chapters of the consoles that I have played in the past: I can tear my eyes when I think of it! Remember the handhelds you played.

In this issue, I will review the hosts that I have played and give you an introduction, so I can recall that beautiful time

Personally think that the home console market is slightly smaller than the handheld, and the impact of the rise of the mobile Internet is slightly smaller, because the mobile phone is more consuming the fragmentation time of the players, and generally willing to sit in front of the host to turn on the TV to play, most of them I don’t just play for twenty minutes. I want to play more in front of my favorite games. Relatively speaking, the mobile phone is less lethal. However, because of the world in recent years. Economic form. The impact of the downturn, host sales and players’ desire to buy should still be much more severe than the previous 10 years, but the host is relatively more practical than the handheld

Family Computer The overlord of the host era.

Domestically known as “red and white machine”. The US version is called Nintendo Entertainment System, so NES, the Japanese like to callファミコン(FAMICOM), is a classic home console launched by Nintendo in 1983

The position of this host in the whole home game circle, the author does not blow more and more, if summarized in one sentence, that is, in 1990, 80% of Americans still do not have a PC, but it is very There may be a red and white machine in the house

Why is this machine popular in the world in a short time? The author thinks that there are several reasons. One is that the price is reasonable. In the game machine of the same price belt, the performance of this game machine is the most prominent, and the reasonable price makes it easy for parents to add entertainment to their children. One is excellent performance. At the time of the game console, the red and white machine performed very well. From now on, the CPU frequency of only 1.8MHZ, the total number of colors is only 52 colors, quite weak, but at that time However, it is a high-performance game console, and the sound and light experience is obviously superior to the game console of the same period

The last and most important point is that the game of red and white is very good. The masterpiece like “Super Mario” which lays the foundation of the horizontal 2D action game is not available on other platforms. Moreover, the games of the red and white machines are mostly suitable for both young and old, and both adults and children can have a very pleasant entertainment together. Nowadays, the home console, and perhaps only the Nintendo console game has such attributes

To talk about the feelings of the red and white machine, it may be difficult to say a word

At that time, the popular domestic game machine was called “Little Overlord”.

Having said that it is actually a high imitation red and white machine. The author has access to the information. This machine has no copyright, which is an infringing product. However, it is highly popular in China. Even few people think it is an illegal product, but The cheaper price of the original machine made it popular

When I was young, playing “Little Overlord” was done after the homework, and the test scored good results. My parents were willing to reward the time to play video games. If they were on the summer vacation, parents would accompany me to play games, and also watch Dad. Mom took the Russian box’s win or lose to make a bet, who lost who washed the dishes, this is the author’s early memories of the red and white machine

When I was a child, I grew up in the alley. When I played with the brothers and sisters, I needed to line up, but it was because the magic of the red and white machine was too big, so I just watched my sister and I didn’t feel it. bored

The game of red and white machine is simple, but the playability is not bad, and it is not greasy. The unique sound of the four analog channels of the red and white machine also makes the texture of many BGMs very magical, and will not forget the music of many red and white games

Nintendo Game Cube The cold bench of the defeated dog.

Do you think that you have skipped several times and suddenly changed from 8-bit host to 128-bit. This is also the imprint of the times, the author has not been exposed to the SFC, N64 real machine, because after the junior high school, the upright playing console game has become impossible, can only play the handheld. Therefore, SFC, N64 these hosts, the author is through the simulator contact. So this part of this article may be taken once, please forgive me. The author’s NGC is also collected at the end of the PS2 era, just to play a few games that you want to play, more than 900 received a set of NGC, so it can be regarded as a host that the author has

As mentioned earlier, NGC is a 128-bit host. Performance and PS2 are an era, but NGC is a defeated dog that lost to PS2 at the same time. NGC’s overwhelming mistakes not only have mechanisms, but also software failures. NGC is sold later than PS2, which leads to PS2’s first move. In the mid-term, there is a lack of third-party game makers to join the development, resulting in a serious lack of masterpieces, new work, and hot in the medium term. In the mid-term, PS2 has accumulated a lot of masterpieces IP, which makes NGC games have nothing to play except for the department, and the game itself does not have a shocking work on NGC. In the end, comprehensive and multi-faceted The reason, NGC got a complete defeat, around 2000, basically the world of PS2

Playstation 2, the glory of the host era.

PS2 is the first host that I bought for myself after the red and white machine. This should be high school, and then the era of PSP. After all, the entire junior high school period basically did not have the opportunity to contact the console game, junior high school graduates still rely on the time of the holiday to bite the PS2. This is already the end of PS2. Due to the domestic situation, the PS2 players mostly played pirated game discs. At that time, I was excited to buy a lot of discs, but now I think about the games that I have tasted.The first impression of

PS2 is the overwhelming sound and light experience compared to the PS era. Full 3D performance, smooth movements, and beautiful pictures are really refreshing. After all, in the PS era, it is basically possible to use 2.5D, the performance of that kind of 3D picture is very embarrassing. The PS2, which jumped to 128-bit precision, even though the CPU clock speed was not high, but the performance was enough to surpass most PC games at the time. Of course, this is also a glory that is only available in the host era. In the present, the PC graphics card is superimposed, and the upper limit of the host screen is minute-minute

At that time, playing the “shrinking version” console game transplanted on the PSP did not feel enough, or invited friends to feel the shock of the PS2 on the TV. However, people’s standards for pictures have been improving. In fact, PS2 is only at the level of “standard definition”. With the current large-size TV, the picture of PS2 is obviously blurred. Even so, the touch of PS2 will not be forgotten.The

PS2 era game has been relatively “hard core”, which is more suitable for game fans, and the type of “all the family can play” is different, accurately said that it is not the beginning of PS2, or the cable system and the host Positioning has changed since that era. There is a saying that the relationship between Nintendo and many mainstream Japanese manufacturers has deteriorated in the era of SFC. Therefore, since the NGC era, you have not seen any excellent third-party game works. This trend has not been completely overturned. Even on the NS, Bandai’s masterpiece is basically out of Sony’s mainframe, and Nintendo’s mainframe is increasingly biased towards its own game software

Also because of this relationship, the game on the PS2, compared to the later WII, is obviously not so suitable for the whole family to play together, but more suitable for single-player games, the age of the parents, and now thought to understand the gameplay more and more The strategy of the complex game, therefore, PS2 or Sony’s mainframe, behind are such hardcore game routines

Wii brings the revolution.

NGC is defeated. But Nintendo’s host road will not stop. In 2006, the Wii was born. This product that completely incorporates the concept of “sense game” into the video game console will be a grand one in the history of the console

Wii’s configuration From now on, very “water”, performance is no more than the previous generation of host NGC has changed dramatically, the sensor rod is also used in infrared sensing, this is not enough “forced” induction, resulting in operation The scope and accuracy are limited, but this does not affect the Wii revolution in video games. Nintendo executives believe that creating a high-performance host like the PS3 will only result in homogenization of the game console and fierce competition. Instead, seeking such a differentiated gaming experience may be the key to capturing the market. This time, Nintendo is bet on it

Thanks to the new operability and interactivity brought by the Wii Remote, the Wii has beaten the hosts in the same period of sales and won a big win. Thanks to the unique game experience, the Wii game is the kind of progress that the men and women are suitable for all ages, and the whole family can change the game. Therefore, even the 5 moms are willing to come with me. A Wii sports

Wii’s design idea is that the game fans and the current charger can understand the fun of the game. The players of the traditional video game can taste the freshness on the Wii, but don’t have time to play the game. You can also use the Wii to get fit. However, this statement itself has contradictions, because the Wii game experience has a certain shelf life. After this “shelf life”, the freshness is gone. For hardcore gamers, the Wii becomes a gray prop. Therefore, the author thinks that the Wii is just a way of more game experience. If the Wii can really change the way people play games, then there will not be so many “fat houses” now, because the Wii, if you play, really Very hard physical

Playstation 3 Conversely defeated the victory.

In the same year as Wii, Sony released the PS3. The PS3 brings a true next-generation game sound and light experience. Unlike the Wii, it takes a high-performance route and brings a more colorful game screen. The high-level wireless controller brings a better traditional game experience. Yes, the PS3 didn’t take too much innovation, but made the traditional game experience the ultimate. The PS3’s unparalleled performance is enough to support it for complex calculations, so it still delivers the best gameplay at the time. Even today, the PS5 is almost newsable today, the PS3 game screen is still not very backward, but in front of the high-profile PC game, there is still no comparability. Moreover, the initial road of PS3 is not good

Because it has a strong competitor, Microsoft’s XBOX360

In 2005, Microsoft’s XBOX360 was used as a replacement for the previous generation of XBOX as the next generation host of Microsoft. XBOX360 has the same excellent performance (PS3 is stronger) than the PS3, and the game lineup overlaps with the PS3. The same game screen is better than the PS3. After the XBOX360 is released, it will swell and swell. However, XBOX360 also encountered some fatal problems. The three red events continued to plague the players of 360. The capacity of the later game discs was not enough, and the players who constantly needed to change the discs in the high-definition game era could not bear it

And later, the road of PS3 is slowly flattening. After the manufacturers gradually become familiar with the development platform of PS3, the quality and quantity of the game have been improved. Sony’s exclusive Blu-ray technology also ensures that the PS3 will still be able to accommodate the entire content of the game in a single disc, and the HD-DVD used by Microsoft will be defeated in the market. The current mainstream optical disc is still Blu-ray. Therefore, after the PS3 was launched, the XOBO360 gradually lost. In the console market, such a leading machine, but the story of the later overtaking seems to be rare

PS3, XBOX360 opened the door to the high-definition era of console games, but the two together, perhaps still have not won the host of the revolution, the Wii

Playstation 4 and the decline of the WiiU console era. In the era of

PS4, although the performance is as good as ever, people’s requirements for game screens have also increased. Therefore, the host of this era has not brought about a breakthrough experience. As the configuration of the PC is getting higher and higher, the screen advantage of the host is also losing. In this era, people’s life pressure has become larger, “more than one machine is less than one machine”, coupled with the maturity of PC platforms such as STEAM, causing further loss of host players, the market of the host is hard

Wii era Nintendo’s main engine is surging, but the next generation of WiiU days is not good, I directly missed the WiiU era, so do not make too many comments, but the sales are also bad here. However, WiiU’s thinking seems to be able to see that Nintendo is working on the emergence of NS

Nintendo Switch The era of being forced out

First of all, the conclusion is that the author’s evaluation of NS is that the handheld mode experience is bad, the battery life is terrible, the picture quality is poor; the host mode picture is only a lot better than the handheld, but as a next-generation host, it is still a bad breath. But! It did, and it did the combination of the host and the handheld, although it was not so perfect, it did

All of this, the author believes that in addition to the cost limit, it is because of the development of the mobile Internet, the “cheat” brought about by the popularization of smart products. Don’t misunderstand me. I don’t mean that mobile phones can replace game consoles. I want to talk about the many entertainment methods that smart phones bring, filling some potential game needs. Simply put, the time we play games, by mobile phones and other Smart devices are occupied

This point is particularly obvious on the console. The console itself is an entertainment artifact that sends a piecemeal time, but when the function of the mobile phone covers this period, there is not much time left to play the handheld. The author is a “social animal”. Every day except for working hours and eating and drinking, I feel that I can spend about 2 hours to play games. Sometimes, I watch a video on my mobile phone and play a mobile game to see a novel. After one and a half hours, the time left for the console was significantly reduced

In order to recapture the last available time of the console, NS had to make such a design, and it was able to have a console and a home machine. Half of the games were played on the mainframe, and it was notorious to continue playing, so players Only have the desire to open an NS show on the subway, not a mobile phone. However, due to technical and cost considerations, the experience of NS is not perfect. On the host, the screen does not say first, it really needs to be a good game, and it has to be a pro handle; the handheld mode can be removed by a handle. Into 2 shares, but really willing to put the screen of the handheld upright, two players watching a small screen to play players should not be much

NS is a product of compromise for the author. Even if it is hot, even if it is very popular, even if it does something that other handhelds can’t do, even if the game itself is doing very well, it still There is a slot that can’t be finished


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