Ea and BioWare’s latest “Hunger” is really too bad, so that I want to look back and see “mass effect: Andromeda” is quite good compared to that?

The author has just accepted the baptism of “Hallows”, not only often mistakes, but also fun to brush up, is enough to force the Buddha players into a spray player. So the author decided to give up the “Hallows” and try the “mass effect: Andromeda” two years ago. It should be noted that it was because of the collapse of the mass effect: Andromeda that the BioWare Montreal studio gave up their original stand-alone plot. At the beginning, “Andromeda” was the most criticized by the fact that the characters’ facial movements were stiff and there was no sense of substitution. At the same time, the game was full of loopholes and bugs. But nowadays, after many patch updates, “Quality Effect: Andromeda” is able to be ashamed and pretending to be a name for yourself?

The simple answer is, no

Although the facial expressions of the characters in the game have been much softer, the role creation, dialogue roulette, male lead, and positioning as a “new start” have great problems. As a stand-alone game, the role lineup of Andromeda and the easy-to-understand storyline are stronger than the hymn, but as a whole game, it is still not excellent

The protagonist team is not bad.

“The Mass Effect: Andromeda” is the only highlight of the protagonist’s characterization. Although there is no glamour Miss Miranda in Mass Effect 2, no rebellious girl Jack, no depressed teenager Jacob, but if you don’t deliberately compare the mission of the trilogy era, the protagonist of Andromeda Still can see

Liam is probably the least likable character, always with some inexplicable cold jokes and very discriminating against aliens. But other players can make people friends. Vetra Nyx is an old-fashioned mom, PeeBee is an occasional feminine Ashali, and Cora Harper is a versatile squad leader

Role creation is a disaster.

“Quality Effect: Andromeda” The role creation link is enough to dissuade some people. You can’t pinch the face you expected, and how ugly it is. The default face can make children have nightmares at night, and Brad Pitt, who is pouting out, is already my limit

Perhaps you feel that most of the time in the game, you can look at the back and pinch your face. Then you must have forgotten that the game has a lot of cutscenes, and your pinch face will make your eyes look good in every cutscenes with a weird expression. It is recommended that you do not choose a female protagonist because there are no white girls without freckles and eczema in the game

Dialogue Roulette has no meaning.

“Quality Effect: Andromeda” is a major failure to remove the model/rebel system in the trilogy. Although the previous moral mechanism is simple and rude, it does not provide players with a gray middle ground, but at least let the player have Desire for re-election in two weeks. It is also because of the existence of the model/rebel system that the dialogue options of the roulette shape make sense, and the specific position corresponds to a specific direction. But in “Andromeda”, the player’s choice of dialogue is of no importance. Players can choose humorous, slow, boring, idiots and other dialogue reactions, but the player’s choice can not shape the role. Except for the most straightforward “toppling this sister”, all other conversations can be closed

I want to learn Nathan Drake, but I am toddler.

Because I don’t want to control the freckled heroine to force the man, so I chose the male protagonist. As a result, I found out that this Scott Ryder is obviously going to be a space version of Nathan Drake. Not only looks like gestures, but even the voice actors are imitating Nolan North’s tone and posture. So in the end I saw strange similarities and empty holes

Compared with the commander of the trilogy of Shepard, Scott Ryder’s character design failed to find his own goal, is a poor imitation of other popular characters, is abandoning his originality, and also represents the “fairy” Blocks follow the root cause of the failure of the industry boom

No new alien race

“mass Effect: Andromeda” claims to be a new beginning. The characters inside will remind you once every five minutes, and the next adventure will be brand new. The problem is that although we came to a brand new galaxy, it seems to be no different from what it used to be. You are still walking around, humans, Ashali, Krogan, and Sharp. Perhaps Kett and Angara are new races, but Kett is almost exactly the same as the collectors in the trilogy. Angara is also a typical “victim” race, and people can’t help but thinking of Jia Jiabinke in Star Wars

The new planets that players landed are also no different from the previous planets. Perhaps you can say that the conditions of the livable planet are very harsh, so the planets with life are similar, but the depiction of the alien planet is not as good as The Deep Space is imaginative. Obviously this is because the development team lacks the willingness to craft. When a game promises a “new start” but only uses a new bottle of old wine, they are unable to deliver on their promises and cannot succeed


Tags:
Categorised in: anime, news